Community projects that run console games natively, with no emulator. They do not include the game: you need your own original copy. We tell you each one's real status, requirements and where to get it (always from its official page).
Playable
Nintendo 64 Bomberman 64 statically recompiled into a native port for Windows, Linux and macOS, with high frame rate and widescreen. You need your copy of the North American 1.0 version.
Playable
Nintendo 64 Snowboard Kids 2 statically recompiled into a native port for Windows, Linux and macOS, with high frame rate and widescreen. You need your copy of the North American version.
Beta
Nintendo 64 WWF No Mercy (Nintendo 64) statically recompiled as a native PC port, in beta. It only accepts the USA Rev 1 ROM and you need your own copy.
Playable
Nintendo 64 Banjo-Tooie (USA version) recompiled as a native port for Windows and Linux, with widescreen and high refresh rates. You need your own US ROM.
Beta
Nintendo 64 Native port of BattleTanx: Global Assault (Nintendo 64) for Windows and Linux, built on its completed decompilation. You need your own USA Rev 0 ROM.
Playable
Nintendo 64 Conker's Bad Fur Day (N64, US version) statically recompiled for Windows, Linux and macOS, with a community version for Android. You need your own US ROM.
Beta
Nintendo 64 Beetle Adventure Racing! (N64, USA) statically recompiled for Windows, with 60 fps, widescreen and multiplayer. Alpha version; you need your own US ROM.
Playable
Nintendo 64 Star Fox 64 statically recompiled into a native PC port with mod support, widescreen and high frame rates. It is not an emulator and you need your own copy of the game.
Beta
Nintendo 64 Mario Kart 64 statically recompiled as a native port with improvements such as widescreen and high frame rates. You need your own North American copy of the game.
Beta
Nintendo 64 GoldenEye 007 from N64 as a native PC game, built from the open decompilation: widescreen, 60 fps, split-screen and mouse or controller. You need your own ROM.
Beta
Nintendo 64 A native Wave Race 64 port made by static recompilation, with HD textures, a replacement soundtrack and a widescreen HUD. It requires the USA Rev A ROM.
Each project asks for the exact game version it supports (region and revision). The page tells you which one.
Use the “Go to the official project” button on the page. Never download ports from sites that bundle the game.
The installer extracts the assets from your copy and leaves the game ready to run on your PC.
| Native port | Emulator | |
|---|---|---|
| What it runs | The game program rebuilt for the target platform. | The whole console, imitated in software. |
| Enhancements | Often offers higher resolution, higher frame rates and new options. | Depends on the emulator; usually lets you raise the resolution. |
| Compatibility | A single game, almost always one specific version. | Many titles from the same console. |
| Your original copy | Required (the project includes no data). | You need the game in any case. |
| Maturity | Each project differs: playable, beta or in development. | Long-running, well-tested projects. |
Prefer the classic route? See our emulators and setup guides.