Mario Kart 64 on PC: MarioKart 64 Recompiled
Beta Nintendo 64 Needs your original copy Verified 26/10/2026

Mario Kart 64 on PC: MarioKart 64 Recompiled

Mario Kart 64 statically recompiled as a native port with improvements such as widescreen and high frame rates. You need your own North American copy of the game.

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What it is

MarioKart 64: Recompiled uses N64: Recompiled to recompile Mario Kart 64 into a native PC port. The graphics engine is RT64, which adds improvements such as high frame rates and widescreen and ultrawide support. It works as a “plug and play” install: you point to your copy in the main menu and the program loads the assets itself.

The project contains no game assets. GigaROM hosts neither the port nor the game; the download comes from the project’s official page.

What you need

Your original copy: Your own copy of the North American version of Mario Kart 64. The project does not include game data.
  • A GPU that supports Direct3D 12 (Shader Model 6), Vulkan 1.2 or Metal (Argument Buffers Tier 2); at least GeForce GT 630, Radeon HD 7750 or Intel HD 510 level.
  • A CPU with SSE4.1 on x86-64 PCs.
  • On Mac: Apple Silicon, or a 7th-generation Intel, with macOS 13 or later.

How to install and run it

  1. Download the latest release from the project’s official page (“Go to official project” button).
  2. Open the program and, in the main menu, select your North American copy of the game.
  3. Start playing; Linux and Steam Deck are also supported.

Current limitations

  • The published version is 0.9.x: expect bugs.
  • Only the North American version of the game, according to the README.
  • The repository does not state a clear license.

Port or emulator?

If your computer does not meet the requirements, you do not have the exact version the port asks for, or you prefer the classic route, you can play the original with a console emulator: see emulators and its install and setup guide.

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