Community projects that run console games natively, with no emulator. They do not include the game: you need your own original copy. We tell you each one's real status, requirements and where to get it (always from its official page).
Playable
Super Nintendo A reimplementation of Super Mario World for PC, playable from start to finish. You build it yourself and extract the assets from your own ROM.
Playable
Super Nintendo A Windows tool that automates downloading, extracting and building snesrev’s Zelda 3 reimplementation, and launches it. You need your own ROM.
Playable
Super Nintendo A Windows tool that downloads, extracts and builds snesrev’s Super Metroid reimplementation and launches it. You need your own ROM.
Playable
Super Nintendo A static recompilation of Donkey Kong Country (SNES, USA v1.0) as a native app for Windows and macOS, with optional widescreen and a settings menu. You need your ROM.
Each project asks for the exact game version it supports (region and revision). The page tells you which one.
Use the “Go to the official project” button on the page. Never download ports from sites that bundle the game.
The installer extracts the assets from your copy and leaves the game ready to run on your PC.
| Native port | Emulator | |
|---|---|---|
| What it runs | The game program rebuilt for the target platform. | The whole console, imitated in software. |
| Enhancements | Often offers higher resolution, higher frame rates and new options. | Depends on the emulator; usually lets you raise the resolution. |
| Compatibility | A single game, almost always one specific version. | Many titles from the same console. |
| Your original copy | Required (the project includes no data). | You need the game in any case. |
| Maturity | Each project differs: playable, beta or in development. | Long-running, well-tested projects. |
Prefer the classic route? See our emulators and setup guides.