Skate 3 on PC: Skate 3 Recompiled (Xbox 360)
Beta Microsoft Xbox 360 Needs your original copy Verified 26/10/2026

Skate 3 on PC: Skate 3 Recompiled (Xbox 360)

An unofficial native recompilation of Skate 3 (Xbox 360) for Windows, Linux and macOS, with its own Direct3D 12 and Vulkan renderer. You need your own copy of the game.

WindowsLinuxmacOS (experimental)

What it is

Skate 3: Recompiled is an unofficial native recompilation of the Xbox 360 version of Skate 3. Since version 2.0.0 the game uses a native renderer built directly on Direct3D 12 and Vulkan instead of emulating the Xbox 360 GPU; according to the author it delivers more than twice the frame rate at about a quarter of the GPU power draw, and on Apple Silicon the uplift is close to 10x.

The project does not include game files: you must supply those from your own legal Xbox 360 copy. GigaROM hosts neither the port nor the game; the download comes from the official page. The author warns the native renderer is early and that the game has not been tested all the way through.

What you need

Your original copy: The files of your own legal copy of Skate 3 for Xbox 360 (ISO image). The project does not include game data.
  • Windows (the most tested), Linux or macOS on Apple Silicon (experimental).
  • A GPU that supports Direct3D 12 or Vulkan.
  • An Xbox controller as the main input; PlayStation and Switch pads also work through the SDL backend, and the keyboard is enabled in settings.

How to install and run it

  1. Download Skate3Recomp-Windows.zip (or the Linux or macOS build) from the releases page (“Go to official project” button) and extract it to a folder you control.
  2. Run skate3.exe and press “Select ISO” to choose your legal copy of the game.
  3. Wait for the installer to extract the game files and press “Start Game”.
  4. To use DLC, provide the package files from your own copy.

Current limitations

  • On some setups the Windows build through Proton works better than the native Linux build.
  • Known issues: texture pop-in and flicker, rendering problems in the skater editor, Hall of Meat not drawn properly and visual differences in skate parks.
  • The macOS ARM build is experimental and the repository states no license.

Port or emulator?

If your computer does not meet the requirements, you do not have the exact version the port asks for, or you prefer the classic route, you can play the original with a Microsoft Xbox 360 emulator: xenia and its install and setup guide.

Other ports