Majora's Mask statically recompiled into a native port for Windows, Linux and macOS, with mods, high frame rate and widescreen. You need your own North American copy.
Zelda 64: Recompiled uses N64: Recompiled to statically recompile The Legend of Zelda: Majora's Mask into a native port with enhancements and extensive mod support. It uses RT64 as its rendering engine. The project says Ocarina of Time support is coming soon.
Unlike other ports, it is not based on the source code of a decompilation: static recompilation makes it possible to build a port without source code. The repository and its releases do not contain game assets; the original game is required to run it.
According to its documentation it supports high frame rates, widescreen and ultrawide displays, a dual-analog camera, gyro aiming, autosaving, near-instant load times and Steam Deck.
If your computer does not meet the requirements, you do not have the exact version the port asks for, or you prefer the classic route, you can play the original with a console emulator: see emulators and its install and setup guide.
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